Stackelberg Network Pricing Games
Patrick Briest, Martin Hoefer, Piotr Krysta

TL;DR
This paper analyzes a Stackelberg network pricing game where a leader sets prices on certain edges, followers choose minimum cost solutions, and the goal is to maximize revenue, with new approximation algorithms and hardness results.
Contribution
It provides tight approximation bounds for single-price algorithms, extends results to multiple followers, and introduces a polynomial-time algorithm for Stackelberg bipartite vertex cover.
Findings
Single-price algorithm yields a (1+ε) log m approximation.
Problem is hard to approximate within certain logarithmic factors.
Polynomial-time algorithm for Stackelberg bipartite vertex cover.
Abstract
We study a multi-player one-round game termed Stackelberg Network Pricing Game, in which a leader can set prices for a subset of priceable edges in a graph. The other edges have a fixed cost. Based on the leader's decision one or more followers optimize a polynomial-time solvable combinatorial minimization problem and choose a minimum cost solution satisfying their requirements based on the fixed costs and the leader's prices. The leader receives as revenue the total amount of prices paid by the followers for priceable edges in their solutions, and the problem is to find revenue maximizing prices. Our model extends several known pricing problems, including single-minded and unit-demand pricing, as well as Stackelberg pricing for certain follower problems like shortest path or minimum spanning tree. Our first main result is a tight analysis of a single-price algorithm for the single…
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