Bicretieria Optimization in Routing Games
Costas Busch, Rajgopal Kannan

TL;DR
This paper investigates bicriteria routing games focusing on maximum edge congestion and path length, analyzing stability, convergence, and bounds on the price of anarchy for different game formulations.
Contribution
It introduces and analyzes max and sum bicriteria routing games, providing bounds on stability, convergence, and the price of anarchy, including a new sum-bucket game with improved bounds.
Findings
Max games are stable and convergent with a bounded price of anarchy.
Sum games may lack Nash equilibria, leading to the proposal of sum-bucket games.
Sum-bucket games have a bounded and often superior price of anarchy, close to optimal under certain conditions.
Abstract
Two important metrics for measuring the quality of routing paths are the maximum edge congestion and maximum path length . Here, we study bicriteria in routing games where each player selfishly selects a path that simultaneously minimizes its maximum edge congestion and path length . We study the stability and price of anarchy of two bicriteria games: - {\em Max games}, where the social cost is and the player cost is . We prove that max games are stable and convergent under best-response dynamics, and that the price of anarchy is bounded above by the maximum path length in the players' strategy sets. We also show that this bound is tight in worst-case scenarios. - {\em Sum games}, where the social cost is and the player cost is . For sum games, we first show the negative result that there are game instances that have…
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Taxonomy
TopicsGame Theory and Applications · Peer-to-Peer Network Technologies · Auction Theory and Applications
