Realtime monitoring for the next generation of radiotelescopes
David G. Barnes, Grenville Armitage

TL;DR
This paper proposes using the Ganglia monitoring system combined with 3D multiplayer game technology for real-time, scalable, and immersive monitoring of next-generation radiotelescopes, addressing complex environmental and system metrics.
Contribution
It introduces a novel integration of Ganglia with 3D multiplayer game tech for real-time radiotelescope system monitoring and discusses visualization approaches.
Findings
Ganglia effectively collects diverse radiotelescope metrics.
3D multiplayer game tech enhances real-time status visualization.
Initial implementation shows promise for scalable monitoring.
Abstract
The forthcoming generation of radiotelescopes pose new and substantial challenges in terms of system monitoring. Information regarding environmental conditions, signal connectivity and level, processor utilisation, memory use, network traffic and even power consumption needs to be collected, displayed in realtime, and preserved in a permanent database. In this paper, we put forward the Ganglia monitoring system as a scalable, robust and efficient architecture that appears well-suited to the data collection aspect of radiotelescope monitoring, and we discuss approaches to the visual display of the streaming metric data produced by Ganglia. In particular, we present initial work in the use of 3-dimensional (3-d) multiplayer game technology for instantaneous status monitoring and enquiry, and we describe the extensions to this work required for radiotelescope monitoring.
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Taxonomy
TopicsDistributed and Parallel Computing Systems · Peer-to-Peer Network Technologies · Scientific Computing and Data Management
