A Sudoku Game for People with Motor Impairments
Stephane Norte

TL;DR
This paper introduces Sudoku 4ALL, an accessible Sudoku game designed for people with motor impairments, allowing control via voice or a single switch to promote independence and engagement.
Contribution
The paper presents a novel accessible game interface for motor-impaired users, enabling gameplay through voice commands or a single switch, addressing a gap in accessible computer games.
Findings
Successful implementation of voice and switch control for Sudoku 4ALL
Potential to increase independence and engagement for users with motor disabilities
Foundation for further development of accessible gaming technologies
Abstract
Computer games are motivating and beneficial in learning different educational skills. Most people use their fingers, hands, and arms when using a computer game. However, for people with motor disabilities this task can be a barrier. We present a new Sudoku game for people whose motion is impaired, called Sudoku 4ALL. With this special interface a person can control the game with the voice or with a single switch. Our research aims to cautiously search for issues that might be appropriate for computational support and to build enabling technologies that increase individuals' functional independence in a game environment.
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Taxonomy
TopicsMultimedia Communication and Technology · Usability and User Interface Design · Gaze Tracking and Assistive Technology
