A system for the simulation of simultaneous moves between two noncolocational players
Marisa Debowsky, Adrian Riskin

TL;DR
This paper introduces a new system designed to simulate simultaneous moves between two players who are not colocated, with potential applications in mail-based Rock-Paper-Scissors games.
Contribution
The paper presents a novel system for simulating simultaneous moves in noncolocational settings, expanding game simulation capabilities.
Findings
Effective simulation of simultaneous moves between distant players
Application potential in mail-based competitive games
Framework adaptable to various noncolocational game scenarios
Abstract
We describe a new system for the simulation of simultaneous moves between noncolocational players. This has applications in the burgeoning Rock-Paper-Scissors by mail movement.
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Taxonomy
TopicsArtificial Intelligence in Games · Chaos-based Image/Signal Encryption · Advanced Malware Detection Techniques
