Moving Vertices to Make Drawings Plane
Xavier Goaoc, Jan Kratochvil, Yoshio Okamoto, Chan-Su Shin, Alexander, Wolff

TL;DR
This paper investigates the problem of transforming a straight-line drawing of a planar graph into a plane drawing by moving the fewest vertices, proving NP-hardness and providing bounds for trees and planar graphs.
Contribution
It establishes the NP-hardness of computing the minimum vertex moves needed to make a drawing planar and extends these results to related graph-drawing problems.
Findings
NP-hard to compute and approximate shift(G,δ)
Explicit bounds for trees and planar graphs
Hardness results extend to 1BendPointSetEmbeddability
Abstract
A straight-line drawing of a planar graph need not be plane, but can be made so by moving some of the vertices. Let shift denote the minimum number of vertices that need to be moved to turn into a plane drawing of . We show that shift is NP-hard to compute and to approximate, and we give explicit bounds on shift when is a tree or a general planar graph. Our hardness results extend to 1BendPointSetEmbeddability, a well-known graph-drawing problem.
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Taxonomy
TopicsComputational Geometry and Mesh Generation · Algorithms and Data Compression · VLSI and FPGA Design Techniques
