Reducing phase error in long numerical binary black hole evolutions with sixth order finite differencing
Sascha Husa, Jose A. Gonzalez, Mark Hannam, Bernd Bruegmann, Ulrich, Sperhake

TL;DR
This paper introduces a sixth-order finite differencing scheme in a numerical relativity code, significantly improving the accuracy of long binary black hole simulations compared to previous fourth-order methods.
Contribution
The authors modify a moving puncture evolution code by replacing fourth-order differencing with sixth-order stencils, enhancing simulation precision for binary black holes.
Findings
Improved accuracy in long binary black hole evolutions.
Successful implementation of sixth-order differencing in a numerical relativity code.
Simulation covering nine orbits demonstrating the method's effectiveness.
Abstract
We describe a modification of a fourth-order accurate ``moving puncture'' evolution code, where by replacing spatial fourth-order accurate differencing operators in the bulk of the grid by a specific choice of sixth-order accurate stencils we gain significant improvements in accuracy. We illustrate the performance of the modified algorithm with an equal-mass simulation covering nine orbits.
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Taxonomy
TopicsPulsars and Gravitational Waves Research · Numerical methods for differential equations · Particle Accelerators and Free-Electron Lasers
